![]() ![]() The Sharp Shadow Charm increases the distance of the shadow dash and allows the Knight to even safely dash through the Cyclone Slash attack. It is important to maintain good spacing against Sly and keep watch of the Shade Cloak cooldown as shadow dashing is exceptionally useful for surviving the fight against Sly. There is time to attack Sly in between his attacks but that time varies from 0.5 seconds to 2 seconds depending on the combination of attacks. His nail's natural range is equivalent to the combination of the Longnail and Mark of Pride Charms. He is significantly more agile than most of the other bosses in the game. ![]() Great Nailsage Sly is the final boss of the Pantheon of the Sage, the third of five Pantheons. Sprint: Sly runs towards the Knight when they are too far away to perform an attack.He takes about 0.75 seconds to charge up this attack. As he spins, he floats to the ground towards the Knight. He starts by leaping into the air and charging up while he is mid-air. Cyclone Slash: Great Nailsage Sly performs the Cyclone Slash Nail Art.The range of the slash is much greater than Sly's nail. He dashes across about 75% of the arena and the slash covers the rest. Sly leaps to a corner of the arena where he charges this attack for about 0.75 seconds. Dash Slash: Great Nailsage Sly performs the Dash Slash Nail Art.The range on the Great Slash is much longer than Sly's nail. He may approach the Knight before charging up. Great Slash: Great Nailsage Sly performs the Great Slash Nail Art.Often times, after Sly lands, he follows up with an upward, overhead slash. The nail strikes where the Knight was when Sly jumped. Nail Slam: Sly leaps into the air, coming up short on the Knight's position, does a flip, then slams down with his nail.He stops flipping as he returns to the ground. He flips like this for about 0.75 seconds. During this ascension, Sly flips around with his nail out, becoming a flying circle of death. Sly does a short leap into the air at a forty-five degree angle towards the Knight. If the Knight is close to Sly after those two slashes, he follows up with a final, special attack (again about 0.5 seconds after the previous slash). Sly changes directions between slashes if the Knight ends up on his other side before the first slash is over. There is about 0.5 seconds between these slashes. He shifts forward a little with each slash. The first slash is an overhead, downward slash and the second is an upward, overhead slash. Slash Combo: Great Nailsage Sly slashes twice in quick succession towards the Knight. ![]()
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